Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 1
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 2
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 3
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 4
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 5
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 6
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 7
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 8
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 9
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 10
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 11
Xiaomeng and Xiaoyu Linked Breathing and Shared Fate 12

The room is set with two cubes: one is a BDSM cage, and the other is a vacuum cube. Since they appear in a pair, it means we have two protagonists today. Xiaomeng makes her grand entrance in a seamless pink latex catsuit. Her soft, adorable appearance is so captivating that even Xiaoyu-senpai, who arrives later in a dark wetsuit, can’t help but stroke and fondle her through the smooth latex.

With Xiaomeng’s help, Xiaoyu slides into the vacuum cube, while Xiaomeng herself is locked away in the cage. Restrained by vacuum pressure and a wooden pillory respectively, the two girls are rendered completely immobile. I begin with a round of tickling as an opening move, followed by covering their latex mouth masks with my hands for some brief breathplay. This is just a “warm-up” before the official game begins.

With the warm-up over, I fit them both with full-head gas masks. Xiaomeng’s version includes an inner oronasal mask, her uneasy, flickering eyes visible through the lens. Xiaoyu’s version, however, has the oronasal mask removed, leaving her entire facial expression exposed through the visor. Next, I attach a T-connector to Xiaomeng’s intake: one end connects via a breathing hose to Xiaoyu’s mask, while the other end remains temporarily open. Because Xiaoyu’s breathing dead space is much larger than Xiaomeng’s, no matter what restriction device is attached to the open end, Xiaoyu is always further from fresh air, making her struggle for breath much harder. When the open end is completely sealed, they enter a state of “air sharing”—I wonder, will they synchronize their rhythm, or will they fight over the last remaining scraps of oxygen?

Different props bring different pleasures. First up is the electronic breathing valve, set to randomly open and close between 1 to 20 seconds. Despite being a simple on-off mechanism, the CO2 concentration on Xiaoyu’s side rises rapidly, making her breathing increasingly frantic. Their rhythms are completely out of sync; even when the valve is open, they likely end up inhaling each other’s exhaled stale air. After a while, I switch to the bubbler bottle. The difficulty spikes here: if the two girls breathe in opposite cycles, the hose fails to generate enough negative pressure to draw in fresh air, trapping them in a vicious cycle of inhaling each other’s exhaust. Indeed, the erratic, chaotic bubbling in the bottle proves they have no chemistry at all.

Finally, I swap the prop for a 3L rebreather bag. For a single person, such a massive dead space is already the limit. If two people could breathe in perfect harmony, they might overcome the volume, but in reality, their paces are impossible to align. One person’s lungs simply become the other’s dead space, making the situation even more dire than being alone. I don’t wait long before closing the valve on the rebreather bag entirely. Now, their world is reduced to the air remaining in the bag and hoses. Watching the bag expand and contract in a chaotic frenzy, hearing their gasps turn from muffled groans to desperate screams and pleas—the game reaches its climax and comes to an end.

Personally, I think the best part of this session was watching these two girls face the same survival crisis, their increasingly rapid gasps finally breaking into frantic screams. What do you think?